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OUTBRAWL

Gameplay

Outbrawl is an action-packed game prototype about fighting through infinite hordes of enemies. It was developed in Unity with the help of my teammate, Henry Werner.

My contributions to the project focused on animation and combat. This included the following:

  • Player Controller

  • Player and Enemy Animation Controllers

  • Health and Hit Detection

  • Ragdolling

You can check out our project on GitHub. ​

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