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OUTBRAWL

Gameplay

Outbrawl is an action-packed game prototype about fighting through infinite hordes of enemies. It was developed in Unity with the help of my teammate, Henry Werner.

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My contributions to the project focused on animation and combat. This included the following:

  • Player Controller

  • Player and Enemy Animation Controllers

  • Health and Hit Detection

  • Ragdolling

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You can check out our project on GitHub. ​

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