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INVERSE KIN-ARACHNIDS
kill it with fire
spider community
spider disaster
kill it with fire
1/3
Inverse Kin-Arachnids is a game prototype exploring procedural animation through inverse kinematics. This project was completed in about a week alongside my partner Bill Dang. It was developed in Unity with Daniel Erdmann's FastIK system.
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My contributions to the project were largely focused on defining the procedural locomotion of both 2 and 4-legged spiders. The animation is performed in the following stages:
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Raycast downwards to locate the ground
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Calculate the distance the leg needs to step
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Lock feet in place when not stepping
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Allow diagonally-opposite legs to step together
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Rotate the spider's body based on the height of each leg
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You can download our project on itch.io or check out our GitHub. ​
Gameplay
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